![]() Conversely, if a counterfeit uses a code that has not yet been used, the system will consider it as genuine. Indeed, if a control is performed a second time on a genuine product, it will be indicated as fake. However, it has several drawbacks: it is rather complex to deploy (a scratch code and variable printing are required), it requires connectivity, and worst of all it is not reliable. This technology is one of the few that is digital but will still work with any smartphone of any generation, for instance just using SMS. This obviously works also with a variable QR-code read by a smartphone and sent to a website.Įach time a code is sent to the server (SMS or Internet site) for control, its legitimacy is checked and it is marked as “used.” So, if a counterfeit is manufactured with a wrong code or with a copied code, it will return as “fake.” A SMS is sent back to say if the product is authentic. You scratch off the coating and send the unique ID by SMS to the phone number also printed on the box. “We hope projects like Genie will eventually provide people with new tools to express their creativity.”Ĭorrection: This article has been updated to clarify that Genie and XLand were developed by different teams and to clarify the similarities between Genie and Guzdial's existing work.A unique ID is printed on each box and covered with a coating that can be peeled off. “It is hard to predict what use cases will be enabled,” says Rocktäschel. Future robots could learn new tasks by watching video tutorials. When Genie was shown videos of real robot arms manipulating a variety of household objects, the model learned what actions that arm could do and how to control it. The team demonstrated how this ability is useful in robotics, too. But again, unlike Genie, these required the training data to include input actions. For example, David Ha at Google Brain and Jürgen Schmidhuber at the AI lab IDSIA in Switzerland developed a tool in 2018 that trained bots in game-based virtual environments called world models. Others have developed similar world-building tools. The video-game examples prove that Genie could be used to generate such virtual playgrounds. Sandboxes like XLand will be crucial for training future bots on a range of different challenges before pitting them against real-world scenarios. In 2021, a different DeepMind team developed a virtual playground called XLand, in which bots learned how to cooperate on simple tasks such as moving obstacles. The team behind Genie works on open-ended learning, where AI-controlled bots are dropped into a virtual environment and left to solve various tasks by trial and error (a technique known as reinforcement learning). “I’m definitely interested to see what they build,” he says.īut the Google DeepMind researchers are interested in more than just game generation. While Genie is an in-house research project and won’t be released, Guzdial notes that the Google DeepMind team says it could one day be turned into a game-making tool-something he’s working on too. Genie often adds this effect to the games it generates. ![]() Many games of this type use parallax, where the foreground moves sideways faster than the background. Genie learned some common visual quirks found in platformers. “Genie uses many of the same technologies as contemporary large language models, where there has been significant progress in improving inference speed.” “There is no fundamental limitation that prevents us from reaching 30 frames per second,” says Tim Rocktäschel, a research scientist at Google DeepMind who leads the team behind the work. The game ticks along action by action, each new frame generated from scratch as the player plays.įuture versions of Genie could run faster. Press Jump, and Genie updates the current image to show the game character jumping press Left and the image changes to show the character moved to the left. It generates each new frame of the game on the fly depending on the action the player takes. Genie learned which of eight possible actions would cause the game character in a video to change its position.
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